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Heros I: The Sanguine Seven - ADG Episode 343

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댓글 0건 조회 1회 작성일 2025-08-19 03:29:10

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When you like your platformers super-hard and super-long... try not to take that out of context... :P Today for Ancient DOS Games, Gemini's taking a look back at Heros I: The Sanguine Seven, an indie platformer made in much the same vein as platformers done by Apogee software, except it was originally developed and self-published by Jeffery Fullerton in 1993, with a cut-down and spell-checked free shareware release published by Safari Software following in 1994. ------------------------------------------ Additional Information and Corrections: * You can find downloads of both the full and shareware releases of the game over on the RGB Classic Games website here: https://www.classicdosgames.com/game/Heros_I%3A_The_Sanguine_Seven.html * One of the more annoying things about the game I neglected to comment on is that the moving platforms are only a single tile big and move very quickly. For the vertical-moving ones, this isn't too big a deal, but for the horizontal-moving ones they can be exceptionally difficult to get your hero to land on or step onto, especially since they have a tendency to push you back off when you try to walk onto them. ------------------------------------------ Pixelmusement Website: https://www.pixelships.com ADG on Pixelmusement: https://www.pixelships.com/adg Alphabetical Index of ADG Episodes: https://www.pixelships.com/adg/index2.html Kris' Patreon Page: https://www.patreon.com/kasick @ pixelmusement.com on Bluesky: https://bsky.app/profile/pixelmusement.com ------------------------------------------ Chapters: 00:00 Title and Intro 02:21 Patreon Question 04:14 Game Stats 06:07 Gameplay 18:05 Overall 19:45 DOSBox Configuration 20:58 Credits

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