Seems the fate of your spaceship rests on the shoulders of a barely functional beachball... Today on Ancient DOS Games, Gemini's taking a look at Rasterscan, an extremely unusual PC Booter game developed in 1987 by John Pickford of Binary Design and published through Mastertronic, with the PC Booter port coming out in 1988. This episode covers how the game is played, how to get it working on modern systems using DOSBox, as well as some intrigue as to what this game might've been had it been more than just a budget title.
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Additional Information and Corrections:
* There's actually not that much information about this game out there (save for one important exception), which is par for the course as far as early budget titles are concerned, so it's very likely some of the information I shared in this episode isn't correct, including my speculation over the original plan for this game's design. :B
* Moments after posting this video online, I discovered John Pickford (and his brother Ste, who does artwork) have a website, and guess what? The place is freaking LOADED with details and info about the stuff they've done, as well as downloads of some of the games they've made! Unfortunately, the PC version of Rasterscan isn't one of them, though there are a couple other versions up there for other computers. Here's a link to the Rasterscan page on their website:
http://www.zee-3.com/pickfordbros/softography/index.php?game=22
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Pixelmusement Website:
http://www.pixelships.com
ADG on Pixelmusement:
http://www.pixelships.com/adg
Alphabetical Index of ADG Episodes:
http://www.pixelships.com/adg/index2.html
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