Some games are very stingy about telling players how much health they have, or how powerful their weapons are. One such game is System Shock, which has no numerical values for anything. Not the player's health, not the health of the enemies, not the power levels of the weapons, nothing.
So, for today's ADG Pro video, we're diving into the weapons of System Shock to discover which ones work the best against the various enemies, which weapons suck, and then we'll compile it all together into a table to help make decisions about which weapons to keep or toss as the game progresses!
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Additional Information and Corrections:
* Here's a link to download a high-res image of the table created in this video:
http://www.pixelships.com/adg/images/systemshock_wda_chart_hires.png
* Don't mind that the stereo in the audio is kinda wonky. System Shock needs to have reversed stereo by default, but it always resets the stereo reversal setting every time you boot it up again and I often forgot to set it back before getting to recording footage. :P
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Pixelmusement Website:
http://www.pixelships.com
ADG on Pixelmusement:
http://www.pixelships.com/adg
Alphabetical Index of ADG Episodes:
http://www.pixelships.com/adg/index2.html
Kris' Patreon Page:
https://www.patreon.com/kasick
@Pixelmusement on Twitter:
https://twitter.com/Pixelmusement
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