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ADG Episode 107 - Wing Commander

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댓글 0건 조회 1회 작성일 2025-08-19 03:30:05

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Originally Released: March 9th, 2013 ------------------------------------------ Although the notion of making cinematic games wasn't anything new when Wing Commander was originally released, combining this with a fully-featured space shooter was a stroke of brilliance. It's just too bad the game hasn't held up so well on the technical side of things over the years. ------------------------------------------ Additional Information and Corrections: * Here's a link to the page on the Good Old Games website where you can buy the Wing Commander 1+2 package from: https://www.gog.com/game/wing_commander_1_2/?pp=91dfde1d6e005e422f64a59776234f1f4c80b5e4 * When I first uploaded this video, I somehow managed to mess up the word "think" in the beginning text with the word "thing". I corrected this mistake and re-uploaded the video, though at least a few hundred people saw the version with the typo... ^_^; * I've never actually played the DOS version of Wing Commander before now. My original experience with the game was the SNES version, which is surprisingly similar to the PC version, a feat not often seen with old PC to console ports! (Granted the controls suck in the SNES version.) * Another thing to keep in mind with the GOG release specifically is that the reference card with the controls on it is NOT included in the default download! You need to download the additional documentation from the game browser on GOG to get the appropriate reference card. Kind of an oversight but oh well, at least it's there. :P * One thing I should've elaborated on is why the game is as immersive as it is. It has to do with how it never really breaks you from the feeling that you're participating in the universe, as well as giving you different cockpits with the different ships you can fly as well as allowing you to earn medals and progress through your career in a dynamic way. * I kind of wish this game was made with high-resolution EGA graphics as opposed to low-resolution VGA graphics, specifically because of how hard it is to read the fonts for all of your cockpit elements. If there's anything that breaks the immersion at all, it's that. * I'm told that to get the EGA mode working in this game you need the original installer, as the game doesn't actually come with any EGA graphics data. Instead, the installer CONVERTS the 256-colour graphics into 16-colour graphics when you select EGA as your display mode! :O ------------------------------------------ Pixelmusement Website: http://www.pixelships.com ADG on Pixelmusement: http://www.pixelships.com/adg Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html

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