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GMG - Soluminite - Design Part 6

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댓글 0건 조회 1회 작성일 2025-08-19 03:30:24

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OK, so... I wanted to avoid procedural generation since it can be more difficult to code, but doing the progression entirely by hand was taking forever. I feel what I came up with is a good balance between the two, as some aspects of the progression are still fixed, but a lot of it is procedural now. This will make it harder to code, but nothing I can't handle. ------------------------------------------ New GMG episodes go up every Monday! Kris' Patreon Page: http://www.patreon.com/kasick Pixelmusement Website: http://www.pixelships.com

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