Episode Originally Released: November 27th, 2010
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When this game was new, inventory-based adventure games either took the form of single screens you could walk around, or pre-rendered areas that you could look around but couldn't actually move within. Normality presented players with an actual 3D-engine so they could explore a proper 3D world yet still have an inventory adventure experience.
I consider this personally to be one of my least impressive ADG episodes. I was having a heck of a time trying to come up with stuff to talk about for it without the episode becoming nothing but spoilers, but because I had played it so much as a kid I really wanted to give it a once-over. Some games are just hard to review, regardless of how good or terrible they are, and this is one of them.
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Additional Information and Corrections:
* As with a lot of my older ADG reviews, this game is available on GOG now for $6! If you wanna grab a copy, head this way:
http://www.gog.com/en/gamecard/normality/?pp=91dfde1d6e005e422f64a59776234f1f4c80b5e4
* One thing I forgot to mention is that rarely are there any actual exits from the locations you can visit, so to leave you have to click somewhere on your map, accessed with the M key.
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Pixelmusement Website:
http://www.pixelships.com
ADG on Pixelmusement:
http://www.pixelships.com/adg
Alphabetical Index of ADG Episodes:
http://www.pixelships.com/adg/index2.html
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