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ADG Episode 151 - Cosmo's Cosmic Adventure

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댓글 0건 조회 2회 작성일 2025-08-19 03:31:21

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Cute aliens! Colourful graphics! Unfair difficulty! Gemini's starting off the fourth season of Ancient DOS Games by taking a look at Cosmo's Cosmic Adventure, a platformer made by Apogee in 1992 that may seem all kid-friendly and fun on the surface, but ramps up in difficulty something extreme in the fully registered levels. This episode covers how to play the game, how to obtain the game, and how to get the game running best on modern computers using DOSBox. ------------------------------------------ Additional Information and Corrections: * Here's a link to the full game on the 3D Realms storefront: https://3drealms.com/catalog/cosmos-cosmic-adventure_37/ * Or, if you prefer to spend an extra $1 to get the game on GOG, following this link instead: http://www.gog.com/game/cosmos_cosmic_adventure/?pp=91dfde1d6e005e422f64a59776234f1f4c80b5e4 * It may not be obvious but when I'm talking about the jumping issues, almost every moment where I'm stuck on a wall for a fraction of a second is a moment where the jumping wasn't working even though I was pressing the button. Same goes for when I clung to the wall and got hit by a projectile. Also, when I slid off that ice wall, I was trying a new approach of just rapidly hammering the jump button but it didn't quite work so well. That said, all prior attempts went even worse. I did eventually get over it by preemptively hammering away at the jump button before touching the cliff and getting a tiny jump right at the top where I clung to, allowing me to clear the cliff. The rest of the level was a cakewalk by comparison. :P * I probably should've elaborated a bit more on the enemies, as there's some interesting enemy designs in place and all of them feel unique and serve a purpose, including a particular kind of "enemy" that can't hurt you and drops treasure when you touch it. There are a couple enemies though that have been blatantly lifted from the Mario games, such as ghosts which only go after you when you're not looking at them and stones which crush you if you try to walk under them. * Many Apogee titles reused assets from one episode to the next. Cosmo's Cosmic Adventure does have SOME reuse, but it's not nearly as bad as in other Apogee titles, with the exception of the enemies which are pretty much the same between all three episodes. Episode 2 doesn't even have a boss. :P ------------------------------------------ Pixelmusement Website: http://www.pixelships.com ADG on Pixelmusement: http://www.pixelships.com/adg Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html

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