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ADG Episode 56 - Abuse

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댓글 0건 조회 1회 작성일 2025-08-19 03:28:12

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Episode Originally Released: August 19th, 2011 ------------------------------------------ This is one of those curious games that nostalgia remembers extremely fondly, despite the fact the game is beyond hard... not quite Battletoads level but certainly somewhere between that and Ninja Gaiden. This game's also had one of the most confusing post-release licensing issues to date and I think it's changed even more since I made this episode years ago so... feel free to debate about it in the comments; I have no desire to try and disseminate it any further. :P ------------------------------------------ Additional Information and Corrections: * If you want to download Abuse-SDL, head to the following link. At some point in time after I made this episode, the original levels were added to the SDL release. There may've been some other changes too due to a somewhat renewed interest in the game over the past while: http://abuse.zoy.org * Abuse is actually partially coded in the LISP interpreted programming language. This means you can do far more than just make your own levels, but actually add whole new routines for adding new weapons, enemies, objects and more, though adding in new graphics is supposedly a trip and a half. Still, this high degree of customization led to some mods that completely changed the nature of the game. * There was actually an unauthorized port of this game to mobile devices just a couple years back from when I made this video called "Alien Abuse". Suffice to say, the creators of Abuse weren't happy about this, but the only way they were able to get the game taken down was to create their own mobile port of Abuse, titled "Abuse Classic". Apparently, some people REALLY need to be educated about what the term "abandonware" truly means. :P * I didn't mention the powerups but really, there aren't that many. There's one that lets you run fast and jump higher, one that lets you fly, one that doubles your maximum health, and one that makes you mostly invisible that's only available in multiplayer. Though one important thing to note is that you can only have ONE of these powerups at a time, so if you pick up a second one, your first one disappears. * One last thing I didn't mention because few people will ever run into this problem: The Origin Systems version of Abuse has slightly different mouse-handling code than the original version which caused serial-mice to only report the left mouse button under straight DOS, with the right mouse button only working if Windows was running in the background, or you were using a PS/2 mouse... Yeah, I think I might be the only person on the face of the planet who ever encountered this. ;D ------------------------------------------ Pixelmusement Website: http://www.pixelships.com ADG on Pixelmusement: http://www.pixelships.com/adg Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html

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